Work
1
Glitch the Norm
I don't start with a plan — I start with disruption.
If it looks like something you've seen before, I’m already bored.
Every idea begins by breaking something safe.
2
Build with Soul
I don’t just write functions — I write feelings.
Whether it's a micro-interaction or full-screen motion,
each line of code speaks in rhythm, not just syntax.
3
Design for Impact
What I build isn’t decoration — it’s a punchline.
A moment. A reaction. A pause.
The visuals, the sounds, the flow — all crafted to hit.
4
Test Like a Player
I don’t “review” my work — I play it.
I break it, stress it, feel it, and tweak it like a level
until every scroll and click feels like a move in a game.








